Philosophy through video games

Book Cover
Publisher:
Routledge,
Pub. Date:
2009.
Language:
English
Description

How can Wii Sports teach us about metaphysics? Can playing World of Warcraft lead to greater self-consciousness? How can we learn about aesthetics, ethics and divine attributes from Zork, Grand Theft Auto, and Civilization? A variety of increasingly sophisticated video games are rapidly overtaking books, films, and television as America's most popular form of media entertainment. It is estimated that by 2011 over 30 percentnbsp;of US households will own a Wii console - about the same percentage that owned a television in 1953.

In Philosophy Through Video Games, Jon Cogburn and Mark Silcox - philosophers with game industry experience - investigate the aesthetic appeal of video games, their effect on our morals, the insights they give us into our understanding of perceptual knowledge, personal identity, artificial intelligence, and the very meaning of life itself, arguing that video games are popular precisely because they engage with longstanding philosophical problems. Topics covered include: * The Problem of the External World * Dualism and Personal Identity * Artificial and Human Intelligence in the Philosophy of Mind * The Idea of Interactive Art * The Moral Effects of Video Games * Games and God's Goodness Games discussed include: Madden Football, Wii Sports, Guitar Hero, World of Warcraft, Sims Online, Second Life, Baldur's Gate, Knights of the Old Republic, Elder Scrolls, Zork, EverQuest Doom, Halo 2, Grand Theft Auto, Civilization, Mortal Kombat, Rome: Total War, Black and White, Aidyn Chronicles

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ISBN:
9780415988582
9780415997584
9780415988575
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Grouping Information

Grouped Work IDeb4b68ac-9a3a-6a7b-640d-bea909bed23d
Grouping Titlephilosophy through video games
Grouping Authorcogburn jon
Grouping Categorybook
Last Grouping Update2018-10-10 01:06:21AM
Last Indexed2019-12-08 04:37:04AM

Solr Details

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auth_author2Silcox, Mark.
authorCogburn, Jon.
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available_at_ccuColorado Christian University
detailed_location_ccuCCU Circulating Books (Lower Level)
display_descriptionThe authors investigate the aesthetic appeal of video games, the insights they give us into our understanding of perceptual knowledge, artificial intelligence and the very meaning of life itself, arguing that video games are popular for the very reason of their engagement with longstanding philosophical problems.
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record_details
Bib IdFormatFormat CategoryEditionLanguagePublisherPublication DatePhysical Description
ils:.b28795180BookBooksEnglishRoutledge, 2009.xii, 197 pages : illustrations ; 24 cm.
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Bib IdItem IdGrouped StatusStatusLocally OwnedAvailableHoldableBookableIn Library Use OnlyLibrary OwnedHoldable PTypesBookable PTypesLocal Url
ils:.b28795180.i72867474On ShelfOn Shelffalsetruetruefalsefalsetrue80, 76, 77, 78, 79
subject_facetComputerspellen
Filosofie
Video games -- Philosophy
Videojuegos -- Filosofía
title_displayPhilosophy through video games
title_fullPhilosophy through video games / Jon Cogburn and Mark Silcox
title_shortPhilosophy through video games
topic_facetComputerspellen
Filosofie
Filosofía
Philosophy
Video games
Videojuegos